﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DesignDemo
{
    class ScoutShip : GameObject
    {
        LightCannon cannon;

        public ScoutShip()
        {
            cannon = new LightCannon();
        }

        public virtual void FireWeapons()
        {
            cannon.Fire();
        }
    }
}
